5 things I learned from making AI play | Silvia "Escilgioco" Fossati | TEDxMantova Play
Can an artificial intelligence learn to play alongside humans, bluff, identify allies and win a strategy game? Silvia Fossati tested AI in a spy-themed board game in which CIA and KGB members had to keep their identities secret, uncover opponents and help their team win. In the talk, she shares what the experiment revealed about artificial intelligence and about how people behave when they interact with it.
In this video- An AI experiment in a spy-themed board game
- Bluffing, spotting allies and team strategy
- How people behave when playing with AI
Può un’intelligenza artificiale non solo imparare a giocare con gli esseri umani ma anche bluffare, riconoscere gli alleati e vincere una partita di strategia? Silvia Fossati ha messo alla prova l’intelligenza artificiale in un gioco da tavolo di spionaggio in cui membri della CIA e del KGB dovevano mantenere segreta la propria identità, individuare gli avversari e aiutare la propria squadra a vincere. Nel suo talk ci racconta cosa questo esperimento le ha permesso di imparare sull’intelligenza artificiale e su come ci comportiamo quando interagiamo con essa. Can an artificial intelligence not just learn to play alongside humans but even bluff, identify allies, and win a strategy game? Silvia Fossati put artificial intelligence to the test in a spy-themed board game, in which members of the CIA and the KGB had to keep their identities secret, uncover their opponents, and help their own team win. In her talk, she shares what this experiment revealed about artificial intelligence—and about how we behave when we interact with it. Content creator e divulgatrice del mondo ludico, è host di Lucca Comics & Games, autrice, curatrice di una collana di Gamebook e Community Manager per Disney Lorcana Italia. Collabora con le principali case editrici dei giochi e promuove progetti di inclusione sociale attraverso il gioco. Tra i vari progetti di sperimentazione ludica ha creato “L’Agenda Investigativa 2025”. Content creator and communicator of the gaming world, she is host of Lucca Comics & Games, author, curator of a Gamebook series and Community Manager for Disney Lorcana Italia. She collaborates with the main game publishers and promotes social inclusion projects through play. Among the various projects of playful experimentation, she has created "The Investigative Agenda 2025." This talk was given at a TEDx event using the TED conference format but independently organized by a local community. Learn more at https://www.ted.com/tedx
TEDx Talks
- Source site
- youtube.com
- Original page
- https://www.youtube.com/watch?v=13J-AGE6z2g
- Video provider
- YouTube
- Published at source
- October 29, 2026 at 03:47 PM
- Duration
- 14:14
- Published at sourceOctober 29, 2026 at 03:47 PM
- Found by searchvideoOctober 29, 2026 at 04:05 PM
- Passed duplicate check
- Went liveOctober 29, 2026 at 04:07 PM
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